- Jan 23, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
prepped anomalies for later stuff
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Eric Wykoff authored
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Eric Wykoff authored
flux timed effect displays anomaly talent info
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Eric Wykoff authored
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- Jan 22, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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- Jan 21, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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- Jan 19, 2015
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Eric Wykoff authored
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- Jan 18, 2015
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Eric Wykoff authored
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- Jan 15, 2015
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Eric Wykoff authored
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Eric Wykoff authored
fixes
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Eric Wykoff authored
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- Jan 08, 2015
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Eric Wykoff authored
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- Jan 01, 2015
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DarkGod authored
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- Dec 18, 2014
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DarkGod authored
New Actor:addParticles3D to automatically handle particles with "noup"
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- Dec 16, 2014
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DarkGod authored
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- Sep 05, 2014
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Eric Wykoff authored
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- Jul 14, 2014
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Eric Wykoff authored
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- Jul 13, 2014
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Eric Wykoff authored
new warp mine tiles, thanks rexorcorum :)
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- Jul 11, 2014
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Eric Wykoff authored
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- Jul 09, 2014
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Eric Wykoff authored
Paradox now adjusts spellpower and spell costs for chronomancy by plus or minus 50 percent Paradox will modifier on many items reduced to keep them in line with natural willpower progression Actor Paradox now starts at 300 Paradox Mage and Temporal Warden life ratings improved Chronomancy can no longer fail or backfire Anomalies rewritten and rebalanced Many new anomalies added Paradox over 600 now generates major anomalies Temporal Wardens revised. Now a pure caster class much like Reavers (no stamina). New trees added and all old ones rebalanced and retooled.
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- Jan 16, 2014
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DarkGod authored
yay
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- Jul 12, 2013
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DarkGod authored
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- Feb 20, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6436 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 27, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6260 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 21, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6178 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 03, 2012
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dg authored
Mind Storm damage reduced and feedback cost increased Mind Storm bolts now pass through friendly targets Nightmare damage reduced Reduced range on most solipsist talents to 7 Antimagic disruption made more obvious in the combat log Changed the power source on many artifacts to more appropriate ones Purging egos now give a saving throw Amulets and Ring egos reworked; all otehr egos will not give effect immunities but them; but they will have much higher values git-svn-id: http://svn.net-core.org/repos/t-engine4@5631 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 26, 2012
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dg authored
Spin Fate now buffs all saves each time it's applied Swap and Temporal Wake ranges adjusted Dimensional Step no longer lets you break line of sight but takes no time to cast Wormhole now takes time to cast and the exit radius adjusted Celerity improved Strength of Purpose and Quantum Feed values adjusted git-svn-id: http://svn.net-core.org/repos/t-engine4@4935 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Weapon folding bonuses doubled for archery git-svn-id: http://svn.net-core.org/repos/t-engine4@4927 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 19, 2012
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dg authored
Spacetime Tuning reworked now a sustain that reduces paradox over time Haste values reduced Static History values reduced git-svn-id: http://svn.net-core.org/repos/t-engine4@4889 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 14, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4863 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 12, 2012
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dg authored
Weapons now (mostly) have three stats: damage, maximum accuracy (used in checkHit()), and critical power (replaces the default 1.5x crit multiplier). Item tooltips much easier to read Weapon tooltips display useful information, such as how much damage the weapon will actually do. (This needs further improvement, as it doesn't account for percentage damage increases and decreases, such as those imposed by shield wall or offhand penalties) Quivers and shot pouches are now non-consumable items, but require reloading using the new 'Reload' talent. Shields are much more active and focus on damage mitigation. Riposte now works with a Shield's Block talent Staff, shield, bow, sling, and ammo egos mostly rewritten. Resolver for egos has been changed to centralize default ego value information for ease of balancing. Items can now grant talents (passive or active) Use talents dialog now displays passive talents, so that item-granted passives show up someplace. git-svn-id: http://svn.net-core.org/repos/t-engine4@4842 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 18, 2012
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dg authored
Weapon Folding now reduces paradox by a small amount when a weapon hits Temporal Warden Archery and Dual-Weapon mastery levels reduced Turn Back the Clock damage reduced Temporal Fugue and Swap confusion power reduced Precognition no longer kills the player if he dies during a vision Moment of Prescience rewritten Spin Fate no longer increases defense, maximum bonus reduced Energy Absorption power level reduced Diminsional Step range reduced Wormhole exit location is a bit less accurate Quantum Feed and Strength of Purpose no longer grant saving throws and have a stamina cost to sustain (in addition to paradox) Rethread's cooldown reduced Clarified a few Wilder tooltips git-svn-id: http://svn.net-core.org/repos/t-engine4@4787 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 10, 2011
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dg authored
All talents now have tactiacl infos about the damage type they do so that the tactical AI can choose accordingly to target's resistances New tactical AI info: CURE, so it can know when to try to remove bad effects git-svn-id: http://svn.net-core.org/repos/t-engine4@4638 51575b47-30f0-44d4-a5cc-537603b46e54
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