return([[Tethers the target to the location for %d turns. Each turn the tether will inflict %0.2f physical and %0.2f temporal (warp) damage to all targets between itself and the target.
For each tile the target moves away from the tether it has a %d%% chance each turn of being teleported back.
return([[Tethers the target to the location for %d turns. For each tile the target moves away from the target location it has a %d%% chance each turn of being teleported back to the tether.]])