- Feb 25, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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- Feb 24, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
Resurrecting while standing on an an entity with on_move damage should no longer kill the player a second time
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Eric Wykoff authored
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Eric Wykoff authored
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- Feb 23, 2015
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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DarkGod authored
More fixes more tw stuff too
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
fix attenuate description
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Eric Wykoff authored
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Eric Wykoff authored
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- Feb 22, 2015
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DarkGod authored
Small fixes Thar you go.
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Eric Wykoff authored
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Eric Wykoff authored
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Alex Ksandra authored
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Alex Ksandra authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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Eric Wykoff authored
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DarkGod authored
Fixing NPC target passing from exploding the game *shakes my fist at Hachem_Muche* players can have ai_state but don't have aiSeeTargetPos!
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Alex Ksandra authored
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Alex Ksandra authored
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Eric Wykoff authored
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Eric Wykoff authored
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