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  1. Aug 05, 2016
    • DarkGod's avatar
      updated art generation · c0d6fc4c
      DarkGod authored
      c0d6fc4c
    • DarkGod's avatar
      Merge branch 'RandomObjects' into 'master' · 7c7d3f89
      DarkGod authored
      RandomObjects
      
      Random Objects are re-enabled with GameState:entityFilterPost as weak (1 ego) Randarts.
      Set filter.random_object = {table of Randart generation data} in Zone:makeEntity to use.
      
      I don't recall exactly what the problem was with these before, but it seems to be fixed.
      In case it's not for some rare case, there is a traceback printout if generation fails.
      
      See merge request !345
      7c7d3f89
  2. Aug 04, 2016
  3. Jul 29, 2016
  4. Jul 27, 2016
  5. Jul 26, 2016
  6. Jul 12, 2016
    • DarkGod's avatar
      Merge branch 'Defiler' into 'master' · 5fa5543e
      DarkGod authored
      Defiler Tweaks
      
      Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues.
      
      See merge request !341
      5fa5543e
  7. Jul 08, 2016
  8. Jul 07, 2016
    • DarkGod's avatar
      Merge branch 'RoguePoisonThrowingFixes' into 'master' · dd6dde99
      DarkGod authored
      Rogue Poison and Throwing-Knives Fixes
      
      Fix Poisons code to properly proc stoning (and other) poison effects.
      Fix some poison effects bypassing poison immunity.
      Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw).
      Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects.
      Clarified some game log messages and talent descriptions.
      
      Fix quickdraw self-triggering
      
      See merge request !340
      dd6dde99
  9. Jul 01, 2016
  10. Jun 27, 2016
  11. Jun 26, 2016
  12. Jun 21, 2016
  13. Jun 15, 2016
  14. Jun 14, 2016
  15. Jun 13, 2016
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