- Oct 18, 2019
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DarkGod authored
1.6b anorithil Cost Tweaks (mostly increases). Firebeam hits 3 times in a row, +10 base dam. shadow blast damage corrected. Corona bolts are slightly faster. Searing light aoe does not friendly fire. Searing light targeting updated to reflect aoe portion. Glyphs sustain has cd. Fixed Divine Glyphs. Pos and Neg regen base (removed from chants and hymns). Chants 4 gives pos when hit by weapon. See merge request !552
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Talent Category point of level 36 moved to 34
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- Oct 17, 2019
- Oct 16, 2019
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Tawny Harte authored
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Tawny Harte authored
* commit '7d02a6c1': (62 commits) plop claenup Nerfed a bit the Weirdling Beast (it learns new classes at a bit higher level) Randelites/boss now won't try to escape/kite forever and ever Reduced the wants to escape & kite a bit in targets marked as ranged Summoner should use mindpower to apply effects psssh plop Revert "Change other effects to not prevent entering the world map" Fix typo Increase the Willpower contribution to Vim gain Add life display to Blood Grasp stuff Rush correctly autotargets if the option is on Passives that are spells, nature powers, ... will show as such in their descriptions forceUseTalent's ignore_cd can be set to ignore_check_only to ignore cd *checks* but not ignore seting the talent to cooling down Reduce sustain cost of Blood Fury Reenable Skirmisher on NPCs Add base values to item proc DamageTypes Fix Drake's Bane strength requirement Change other effects to not prevent entering the world map Change Feed to type other ...
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DarkGod authored
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Randelites/boss now won't try to escape/kite forever and ever Reduced the wants to escape & kite a bit in targets marked as ranged
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Lisa Greene authored
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- Oct 15, 2019
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DarkGod authored
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DarkGod authored
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Chris Davidson authored
This reverts commit 3da0d245.
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Chris Davidson authored
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Chris Davidson authored
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
forceUseTalent's ignore_cd can be set to ignore_check_only to ignore cd *checks* but not ignore seting the talent to cooling down
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Chris Davidson authored
Some of these costs are completely insane.
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Chris Davidson authored
Pretty sure this was disabled because of confusing one shots from stacking stun and a move speed resulting in literally 10 turns for 1 step. As that issue is now fixed theres no need to keep it disabled.
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Chris Davidson authored
Some things like antimagic could cause values to hit literally 0.
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Chris Davidson authored
Leftover from when it was higher tier.
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