- Jan 16, 2020
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Chris Davidson authored
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Chris Davidson authored
Also updated the code to use the new cloneEffect. I stress tested this a bit in various unscientific ways, seems to work well.
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Chris Davidson authored
This is a very niche talent already, vastly inferior to the probably overpowered Healing Nexus. This helps it as least have a niche AoEing down things healing each other or whatever, as well as having better uptime for its primary purpose.
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- Jan 15, 2020
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Chris Davidson authored
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Chris Davidson authored
Its no_npc_use now
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Chris Davidson authored
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Chris Davidson authored
This is a bit silly considering it does a bonus hit and scales stats passively.
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Chris Davidson authored
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- Jan 14, 2020
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Chris Davidson authored
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- Jan 11, 2020
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Chris Davidson authored
Meant to do this before, oops.
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Chris Davidson authored
Strengthening player-only (mostly) anti crit options at high scaling.
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Chris Davidson authored
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Chris Davidson authored
Change ignore_direct_crits to reduce the crit multiplier of all critical strikes instead of have a chance to reduce all of it This should be the same average reduction but with no RNG element, making it a more relibale anti-burst mechanic.
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DarkGod authored
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DarkGod authored
new mapscript lib to add a subvault easily
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- Jan 10, 2020
- Jan 09, 2020
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DarkGod authored
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- Jan 08, 2020
- Jan 07, 2020
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DarkGod authored
- Jan 06, 2020
- Jan 05, 2020
- Jan 04, 2020
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Chris Davidson authored
We've limited the AI in a lot of ways so I don't think we need to have this insanely low.
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Chris Davidson authored
Please stop permanently deleting resources, tia.
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Chris Davidson authored
We planned to do this forever ago then after removing classes from them I just forgot heh. Theres still nontrivial incentives for killing these.
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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