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  1. May 04, 2019
  2. Apr 24, 2019
  3. Apr 22, 2019
    • Chris Davidson's avatar
      Change how Bone Grab works · 01df68a6
      Chris Davidson authored
      - Can now be targeted through allies (Rot worms, etc)
      
      - Now checks Teleport resistance
      
      - Always moves the target to the closest space adjacent to you
      01df68a6
  4. Apr 16, 2019
  5. Apr 12, 2019
  6. Apr 09, 2019
  7. Mar 20, 2019
  8. Mar 17, 2019
  9. Feb 26, 2019
    • DarkGod's avatar
      fix · 7633f522
      DarkGod authored
      7633f522
  10. Feb 23, 2019
  11. Feb 22, 2019
  12. Feb 18, 2019
  13. Feb 14, 2019
  14. Feb 13, 2019
  15. Feb 11, 2019
  16. Feb 10, 2019
  17. Jan 21, 2019
  18. Jan 20, 2019
  19. Dec 13, 2018
  20. Dec 09, 2018
  21. Dec 05, 2018
  22. Dec 04, 2018
  23. Dec 03, 2018
  24. Dec 02, 2018
  25. Dec 01, 2018
  26. Nov 28, 2018
  27. Nov 08, 2018
  28. Nov 01, 2018
    • Chris Davidson's avatar
      Fix · c0350500
      Chris Davidson authored
      c0350500
    • Chris Davidson's avatar
      Change how Adept is implemented · 3aaae141
      Chris Davidson authored
      - Talent categories now parse their type ("Category / Subcategory") to put Category in its own field so you don't have to repeatedly parse the string.  This is useful for giving all Psionic/x talent categories a bonus, etc
      
      - Add a new property ActorTalents.talents_mastery_bonus that lets you define a mastery bonus for all talents or all talents of one category
      
      - Fix getTalentLevel not using getTalentMastery
      3aaae141
  29. Jul 27, 2018
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