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Misc 1.7beta5

Merged Lisa Greene requested to merge Bunny/t-engine4:bnnmsc into master
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@@ -97,7 +97,7 @@ newTalent{
requires_target = true,
getChance = function(self, t) return math.max(0, self:combatLimit(self:combatTalentMindDamage(t, 10, 70), 100, 39, 9, 86, 56)) end, -- Limit < 100%
getNb = function(self, t) return math.ceil(self:combatTalentLimit(t, 4, 1, 2)) end,
getTurns = function(self, t) return math.ceil(self:combatTalentLimit(t, 20, 2, 12)) end,
getTurns = function(self, t) return math.ceil(self:combatTalentLimit(t, 10, 2, 6)) end,
action = function(self, t)
local tg = self:getTalentTarget(t)
local x, y = self:getTarget(tg)
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