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Misc 1.7beta5

Lisa Greene requested to merge Bunny/t-engine4:bnnmsc into master

Meaningful patch notes in approximate order of relevance:

  • Tweak difficulty settings for nightmare (rare spawn rate increased from 6.77%->12.5%, zone level multiplier decreased from 50%->25%)
  • Buff the celestial/radiance tree
  • Give all melee classes that don't currently start with a point in weapon mastery at birth a point in weapon mastery at birth; this also serves to make sure randbosses have the weapon mastery they need
  • Improve Pace Yourself
  • Slightly increase dammod for knives (45% str/45% dex -> 50% str/50% dex)
  • Slightly buff glyphs by making them no longer prioritize yourself before enemies for placement
  • Buff Dawn's Blade
  • Make Vor Pride's special vault have a slightly friendlier layout
  • Remove digging from all vaults that currently require digging
  • Add a fun mechanic to prevent farming of ruined dungeon orbs to get alchemy ingredients

Mostly irrelevant other changes:

  • Make orc summoners and orc grand summoners use psiblades instead of slings, give skeleton assassins resolvers.sustains_at_birth, reduce how many turns mind parasite puts talents on cooldown for, remove object cost multiplier from slazish fens, make stoning poison no_npc_use

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