1.6 antimagic wyrmic fungus
Compare changes
Files
17+ 16
− 4
@@ -1901,6 +1901,22 @@ function _M:tooltip(x, y, seen_by)
@@ -2157,10 +2173,6 @@ function _M:onHeal(value, src)
(ANTIMAGIC)
Misc:
Resolve:
Stamina/eq gain reduced, is now base, and has no interaction with Antimagic Shield
Blocks up to 3 elements at TL3
Scaling reduced
Antimagic Shield:
Cooldown dramatically reduced. Whether this breaks can be very random and spending a turn reactivating it is cost enough
Scaling reduced
Manaburn removed. This was causing huge problems for players and in general isn't a great way to scale the manaburn as it arbitrarily punishes multihits dramatically
Aura of Silence
Renamed Antimagic Zone
Targeted radius 3 area instead of PBAOE
Now does Manaburn each turn for 6 turns
Silence now uses full power for the apply check
Allows all manaburn damage to use your Nature damage and penetration
Mana Clash:
Mana burn proc removed. Too much resource burn scaling is really unfun for Mages
Now also removes all magical sustains from the target once you complete the Fungus quest
(FUNGUS)
Wild Growth: Redesigned to give max life and life regen. This is designed to help ensure a high enough life value to buffer and make the regeneration theme work well
Fungal Growth: Increases the duration of any regeneration effects by a %+1. Various effect tags updated to work with this (Vitality, Soothing Darkness, etc)
Ancestral Life:
Sudden Growth:
Cooldown reduced
Can crit
(WYRMIC)
Breaths:
All have 100% chance to apply a 3 turn debuff, some effects shuffled around
Radius scaling is the same but now capped at 10, basically the peak of player TL
Ranged melee attacks (Ice Claw, Wing Buffet):
Damage reduced
Range fixed to 3 so they don't straight up overshadow breaths as a ranged option or let NPCs one shot you at range 10
Now use shields in the attack
Tornado: Redesigned to be a "soft" CC that knocks back everything including the target its chasing but moves very slowly. This talent is hilarious.
(HIGHER DRACONIC)
Wyrmic Guile:
Now scales Str and Wil instead of Cun
Breath cooldown reduction removed
Chromatic Fury:
All damage types relevant to Wyrmic added
Scaling increased (mostly)
Learning this talent now adds a Willpower bonus to all breaths. This may seem crazy good, but breath damage values are subject to an extra DR step that cuts their TL5/100stat (and higher) damage values dramatically. This is also so drakes don't get the breath damage buff.