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  1. Apr 10, 2016
    • DarkGod's avatar
      Merge branch 'SustainTalentCostFix' into 'master' · dc21898d
      DarkGod authored
      Sustain talent cost fix
      
      I found simple way to fix this bug without compromising the design of actor resources:
      
      When activated, sustained talents will store the resources (costs and drains) committed and reverse those exact values when deactivated, calling all  normal resource management functions in both cases.
      This eliminates a potentially exploitable bug for talents that have functional sustain or drain costs that change between activation and deactivation.
      
      
      See merge request !335
      dc21898d
    • DarkGod's avatar
      test2 · 45719465
      DarkGod authored
      45719465
    • DarkGod's avatar
      test · f55aa244
      DarkGod authored
      f55aa244
  2. Apr 01, 2016
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