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Commit dc21898d authored by DarkGod's avatar DarkGod
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Merge branch 'SustainTalentCostFix' into 'master'

Sustain talent cost fix

I found simple way to fix this bug without compromising the design of actor resources:

When activated, sustained talents will store the resources (costs and drains) committed and reverse those exact values when deactivated, calling all  normal resource management functions in both cases.
This eliminates a potentially exploitable bug for talents that have functional sustain or drain costs that change between activation and deactivation.


See merge request !335
parents 45719465 c9f8216e
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1 merge request!335Sustain talent cost fix
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