- Jul 29, 2016
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DarkGod authored
New tileset for the Heart of the Gloom, with a different one for the dream version of it and an other variant for the Grushnak pride also using it
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- Jul 12, 2016
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DarkGod authored
Defiler Tweaks Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues. See merge request !341
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- Jul 08, 2016
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razakai authored
Fixed scaling issues on Corrosive Worm/Poison Storm. Reworked scaling and made tweaks to Rot tree, fixed several tooltip issues.
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- Jul 07, 2016
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DarkGod authored
Rogue Poison and Throwing-Knives Fixes Fix Poisons code to properly proc stoning (and other) poison effects. Fix some poison effects bypassing poison immunity. Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw). Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects. Clarified some game log messages and talent descriptions. Fix quickdraw self-triggering See merge request !340
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- Jul 01, 2016
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Hachem_Muche authored
Fix some poison effects bypassing poison immunity. Eliminate some parallel code (Apply Poisons, Venomous Strike/Throw). Few scaling issues: Apply Poison chance, Toxic Death radius, various Venomous Strike effects. Clarified some game log messages and talent descriptions.
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- Jun 27, 2016
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DarkGod authored
Rogue Rework Rogue rework! See merge request !339
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- Jun 26, 2016
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razakai authored
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- Jun 21, 2016
- Jun 15, 2016
- Jun 14, 2016
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DarkGod authored
Fix tunneling error to rooms created with RoomsLoaker:makePOD. makePOD was not creating a room field in generated rooms. See merge request !337
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Hachem_Muche authored
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DarkGod authored
Unexisting particles (because of removed addon/..) will not prevent loading (should help with some world.teaw issues)
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DarkGod authored
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DarkGod authored
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- Jun 13, 2016
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Fixed a bug that sometimes made alt daikara 4 or sludgenest 1 (and probably some others) fail to generate
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
(this is a dummy commit! boo)
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DarkGod authored
Disabled greater-crypt abnd trickvault vaults (the ones with the levers/tricks that sometimes bork) until they can be remade in a way that cant trap players forever
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- Jun 09, 2016
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DarkGod authored
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- May 27, 2016
- May 24, 2016
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- May 10, 2016
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Hachem_Muche authored
Fixed a character mapping error and added an "undefined tile" warning message for undefined tiles when loading tmx files into a Static map.
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- May 07, 2016
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DarkGod authored
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- May 05, 2016
- May 04, 2016
- Apr 10, 2016
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DarkGod authored
Sustain talent cost fix I found simple way to fix this bug without compromising the design of actor resources: When activated, sustained talents will store the resources (costs and drains) committed and reverse those exact values when deactivated, calling all normal resource management functions in both cases. This eliminates a potentially exploitable bug for talents that have functional sustain or drain costs that change between activation and deactivation. See merge request !335
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DarkGod authored
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DarkGod authored
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