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Commit 49a41175 authored by Otowa Kotori's avatar Otowa Kotori
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Edited translation

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......@@ -985,6 +985,7 @@ t("Window Origin: Y-Coordinate", "窗口原点:Y坐标", "_t")
t("Position changed.", "位置已修改。", "_t")
t("Save position?", "保存位置?", "_t")
t("Accept", "接受", "_t")
t("Revert", "撤销", "_t")
------------------------------------------------
......
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......@@ -138,7 +138,7 @@ newTalent{
-- Pay life
local price = t.getPrice(self, t)
game:delayedLogDamage(self, self, 0, ("#CRIMSON#%d#LAST#"):tformat(self.max_life * price / 100), false)
self:takeHit(self.max_life * price / 100, self, {special_death_msg="tore themself apart"})
self:takeHit(self.max_life * price / 100, self, {special_death_msg=_t"tore themself apart"})
t.surge(self, t)
end,
......
......@@ -136,7 +136,7 @@ ActorInventory:defineInventory("QS_MAINHAND", _t"Second weapon set: In main hand
ActorInventory:defineInventory("QS_OFFHAND", _t"Second weapon set: In off hand", false, _t"Weapon Set 2: You can use shields or a second weapon in your off-hand, if you have the talents for it. Press 'x' to switch weapon sets.", true)
ActorInventory:defineInventory("QS_PSIONIC_FOCUS", _t"Second weapon set: psionic focus", false, _t"Weapon Set 2: Object held in your telekinetic grasp. It can be a weapon or some other item to provide a benefit to your psionic powers. Press 'x' to switch weapon sets.", true)
ActorInventory:defineInventory("QS_QUIVER", _t"Second weapon set: Quiver", false, _t"Weapon Set 2: Your readied ammo.", true)
ActorInventory:defineInventory("SWIFT_HANDS", _t"Switf Hands", false, _t"List of items that can be instantly used by swift hands.", true)
ActorInventory:defineInventory("SWIFT_HANDS", _t"Swift Hands", false, _t"List of items that can be instantly used by swift hands.", true)
ActorInventory.equipdolls = {
default = { w=48, h=48, itemframe="ui/equipdoll/itemframe48.png", itemframe_sel="ui/equipdoll/itemframe-sel48.png", ix=3, iy=3, iw=42, ih=42, doll_x=116, doll_y=168+64, doll_w=128, doll_h=128,
list={
......
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