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  1. Sep 23, 2012
  2. Aug 25, 2012
    • dg's avatar
      Correctly falgged many npcs as not bleeding · 9be8a741
      dg authored
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5569 51575b47-30f0-44d4-a5cc-537603b46e54
      9be8a741
    • dg's avatar
      New Unique: Void Spectre. · 6f671deb
      dg authored
      New Artifact: Void Orb, the Arcane Ring.
      Slight buff to fists of the desert scorpion.
      Mindpower on Nexus of Way nerfed for yeeks and buffed for non yeeks.
      Eye of the Wyrm infinite power fixed.
      Surefire nerfed
      Mindpower on focus whip nerfed, but it now counts as a gem for mindslayers. As well, damage, level range, and material level increased.
      Mindpower on Serpent's Glare nerfed, but it now activates for spit poison.
      on_takeoff removed from Inner Eye due to uselessness.
      Corpus' Vilespawn weakened.
      Hydra's Bite damage increased.
      Ward removed from spellhunt remnants.
      Dawn's Blade given old summertide features :)
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5560 51575b47-30f0-44d4-a5cc-537603b46e54
      6f671deb
  3. May 08, 2012
    • dg's avatar
      New "ingredients" system. When you do an action (like killing a monster) you... · 04d0042b
      dg authored
      New "ingredients" system. When you do an action (like killing a monster) you can gain a special ingredient which is automatically added to you ingredients list. Ingredients are now part of the normal inventory and are weightless.
      The Brotherhood of Alchemists quest has been updated to use ingredients system; this means you will start collecting needed parts before taking the quests, without risk of loosing some.
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5094 51575b47-30f0-44d4-a5cc-537603b46e54
      04d0042b
  4. May 06, 2012
  5. May 01, 2012
  6. Mar 06, 2012
  7. Oct 16, 2011
  8. May 10, 2011
  9. Apr 02, 2011
  10. Mar 28, 2011
  11. Mar 26, 2011
  12. Mar 22, 2011
  13. Jan 19, 2011
  14. Oct 28, 2010
  15. Oct 03, 2010
  16. Sep 12, 2010
  17. Aug 21, 2010
  18. Aug 02, 2010
  19. Jul 31, 2010
  20. Jul 30, 2010
    • dg's avatar
      started grushnak pride · b586e3f3
      dg authored
      Most NPCs that have sustainable talents will be created with them active
      Changed the max life rank adjusting formula, this should result in more life for all actors at high level, specialy for bosses
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@955 51575b47-30f0-44d4-a5cc-537603b46e54
      b586e3f3
  21. Jun 16, 2010
  22. Jun 06, 2010
  23. May 29, 2010
  24. May 19, 2010
  25. Apr 23, 2010
  26. Apr 22, 2010
  27. Apr 05, 2010
  28. Apr 01, 2010
  29. Mar 26, 2010
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