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  1. Sep 23, 2012
  2. Sep 21, 2012
  3. Sep 18, 2012
  4. Sep 17, 2012
  5. Sep 03, 2012
  6. Aug 28, 2012
  7. Aug 26, 2012
  8. Aug 25, 2012
    • dg's avatar
      Correctly falgged many npcs as not bleeding · 9be8a741
      dg authored
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5569 51575b47-30f0-44d4-a5cc-537603b46e54
      9be8a741
    • dg's avatar
      New Unique: Void Spectre. · 6f671deb
      dg authored
      New Artifact: Void Orb, the Arcane Ring.
      Slight buff to fists of the desert scorpion.
      Mindpower on Nexus of Way nerfed for yeeks and buffed for non yeeks.
      Eye of the Wyrm infinite power fixed.
      Surefire nerfed
      Mindpower on focus whip nerfed, but it now counts as a gem for mindslayers. As well, damage, level range, and material level increased.
      Mindpower on Serpent's Glare nerfed, but it now activates for spit poison.
      on_takeoff removed from Inner Eye due to uselessness.
      Corpus' Vilespawn weakened.
      Hydra's Bite damage increased.
      Ward removed from spellhunt remnants.
      Dawn's Blade given old summertide features :)
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5560 51575b47-30f0-44d4-a5cc-537603b46e54
      6f671deb
    • dg's avatar
      Fixed backlash loops · a3b8baeb
      dg authored
      Fixed corrupted strength procing off non-spells
      Distortion will now last two turns instead of 1
      Distortion bolt now makes distortion effects ignore friendly targets at tl 5
      Reduced values on many dream-forge talents
      Insomnia now stacks up to 10 turns
      Inomnia now ticks up while the target is asleep, preventing overlapping sleep abuse
      Nightmare aoe increased
      Distortion wave aoe increased
      Inner demons can no longer summon
      Inner demons and waking nightmare now ignore fear immunity if the target is asleep
      Sustaining a thought-form will now put other thought-form talents on cooldown
      Reduced sleep power bonus on insomnia, increased insomnia power reduction
      Dismissal now only blocks 50% damage on a non-crit and 75% on a crit
      Projections spawn more often in the dreamscape
      Dreamscape now ends if enough projections are killed to kill the target
      Reduced worm that walks talent levels
      Dreaming horrors spawn fewer dream seeds
      Fixed timeskip/rune of the rift sometimes leveling up targets
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5559 51575b47-30f0-44d4-a5cc-537603b46e54
      a3b8baeb
  9. Aug 22, 2012
  10. Aug 17, 2012
  11. Aug 15, 2012
  12. Aug 12, 2012
  13. Aug 11, 2012
  14. Aug 10, 2012
  15. Aug 05, 2012
  16. Aug 03, 2012
  17. Jul 15, 2012
  18. Jul 13, 2012
  19. Jul 04, 2012
  20. Jul 01, 2012
  21. Jun 30, 2012
  22. Jun 29, 2012
  23. Jun 26, 2012
  24. Jun 08, 2012
  25. Jun 06, 2012
  26. Jun 05, 2012
  27. May 14, 2012
  28. May 13, 2012
  29. May 09, 2012
  30. May 08, 2012
    • dg's avatar
      New "ingredients" system. When you do an action (like killing a monster) you... · 04d0042b
      dg authored
      New "ingredients" system. When you do an action (like killing a monster) you can gain a special ingredient which is automatically added to you ingredients list. Ingredients are now part of the normal inventory and are weightless.
      The Brotherhood of Alchemists quest has been updated to use ingredients system; this means you will start collecting needed parts before taking the quests, without risk of loosing some.
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5094 51575b47-30f0-44d4-a5cc-537603b46e54
      04d0042b
  31. May 06, 2012
  32. May 01, 2012
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