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quickEntity('<', {show_tooltip=true, name="exit to the wilds", display='<', color={r=0, g=255, b=255}})
defineTile('o', "GRASS", nil, "HILL_ORC_WARRIOR")
defineTile('O', "GRASS", nil, "HILL_ORC_ARCHER")
[[...........O...###]],
[[...........O..####]],
[[.....oo.......####]],
[[....ouo......#####]],
[[....oo.....O######]],
[[...........#######]],
[[O..O...O..<#######]],
[[......############]],
[[.OO.##############]],