quickEntity('<', {show_tooltip=true, name="exit to the wilds", display='<', color={r=0, g=255, b=255}}) defineTile('.', "GRASS") defineTile('#', "TREE") defineTile('u', "GRASS", nil, "UKRUK") defineTile('o', "GRASS", nil, "HILL_ORC_WARRIOR") defineTile('O', "GRASS", nil, "HILL_ORC_ARCHER") startx = 0 starty = 0 return { [[...........O...###]], [[...........O..####]], [[.....oo.......####]], [[....ouo......#####]], [[....oo.....O######]], [[...........#######]], [[O..O...O..<#######]], [[......############]], [[.OO.##############]], [[..################]], [[##################]], }