Skip to content
Snippets Groups Projects

Effect changes

Merged Chris Davidson requested to merge Shibari/t-engine4:DebuffChanges into master

Stun: Cooldown lock changed to half, damage reduction changed to 50%. Not quite sure what to do with the number of talents put on cooldown, it feels odd that this is part of effect application instead of the source talent that applies it. No changes to that for now. For my full reasoning on this see this post: http://forums.te4.org/viewtopic.php?f=39&t=47335#p222879

Confusion: Interaction with confusion immunity removed. The special rule for confusion immunity is very weird and probably 99% of players have no idea it exists. Regardless, this debuff is often applied from the back line by even normal NPCs through enemy NPC obstruction, so various sources of confusion now start closer to 20-30% instead of 50% and scale up. Easily spammed procs like the weapon egos are now 30% down from 50% which is mostly a player nerf.

DamageType Poison: Save check removed. Most poisons and almost all pure damage debuffs are not using a save check, this is a strange exception. Glancing at the places this is used, some of them are even defaulting to using accuracy for the power check but barely scale accuracy at all. Considering poison recently had a sanity check added to its stacking theres probably no reason to keep this inconsistency.

Rogue Apply Poison: Save check removed to make it consistent with most other poisons. Accuracy check anyway so this doesn't change much.

Volatile Poison: AoE damage reduced to 50% after the actor block change a while back.

Brainlock: Half talent cooldown, instant talents ignored. Basically the same rules as stun. This is still kind of obnoxious relative to the other cross tiers.

Vitality: Changed to be a normal Con/talent level scaling, duration reduction scaling lowered so things don't wind up nearly immune to the relevant debuffs at very high TLs.

Slow: Merging now takes the highest power slow instead of just the most recent applied. Note that duration is ignored, a 1s 70% slow will stay over a 6s 30% slow.

Path of the Sun: Changed to type other so it can be dispelled or other weirdness.

(MISC)

  • Added more charge displays for various DoT effects, confusion%s, and so on

Merge request reports

Loading
Loading

Activity

Filter activity
  • Approvals
  • Assignees & reviewers
  • Comments (from bots)
  • Comments (from users)
  • Commits & branches
  • Edits
  • Labels
  • Lock status
  • Mentions
  • Merge request status
  • Tracking
  • Chris Davidson Added 1 commit:

    Added 1 commit:

    • bd023d77 - Make stun halve talent cooldown rate by adding a half_talents_cooldown property checked in actBase
  • Chris Davidson Added 3 commits:

    Added 3 commits:

    • 5e71c9b4 - Restore confusion cap to 50% from 30%
    • efaf02d8 - DamageTypes applying Confusion now use eff.power or default to 30%
    • e1d680ac - Change NPC Mind Disruption to use a standard scaling function for confusion power
  • Chris Davidson Added 2 commits:

    Added 2 commits:

    • 74cafcc2 - Change how stun halves cooldown
    • 7c24c3b0 - Let cooldownTalents take a parameter for number of turns
  • Chris Davidson Added 101 commits:

    Added 101 commits:

    • 7c24c3b0...d8808e85 - 99 commits from branch tome:master
    • 7be6cd5d - Merge branch 'master' into DebuffChanges
    • 9a472c7a - Merge branch 'master' into DebuffChanges
  • Chris Davidson Added 1 commit:

    Added 1 commit:

    • a1912ef5 - Remove the save check from DamageType Poison
  • Chris Davidson Unmarked this merge request as a Work In Progress

    Unmarked this merge request as a Work In Progress

  • Chris Davidson Added 1 commit:

    Added 1 commit:

    • db90e4e3 - Update Warshout and Mind Disruption confusion power
  • Chris Davidson Added 380 commits:

    Added 380 commits:

    • db90e4e3...48821c46 - 371 commits from branch tome:master
    • 43826594 - Merge branch 'master' into DebuffChanges
    • d97f60c3 - Remove the save check from DamageType Poison
    • c55fbee3 - Update Warshout and Mind Disruption confusion power
    • ca9c5079 - Change Path of the Sun buff to other
    • 26942eec - Add "charge" displays for various effect damage per turn, stack count, etc
    • 7fc70fcb - Change Slow merge behavior to take the "strongest" effect
    • 740c305c - Redesign Vitality
    • 4c3237af - Nerf Brainlock to have the same talent lock restrictions as stun
    • 81c77c11 - Reduce Volatile Poison damage and add a log entry for resist
  • Chris Davidson Title changed from Debuff changes to Effect changes

    Title changed from Debuff changes to Effect changes

  • DarkGod Status changed to merged

    Status changed to merged

  • DarkGod mentioned in commit ad904dfe

    mentioned in commit ad904dfe

Please register or sign in to reply
Loading