Skip to content
Snippets Groups Projects

Major events update

Merged Hachem_Muche requested to merge Hachem_Muche/t-engine4:MajorEventsUpdate into master
17 files
+ 351
183
Compare changes
  • Side-by-side
  • Inline
Files
17
@@ -57,7 +57,7 @@ function _M:generate(lev, old_lev)
local rm
for i = 0, self.map.w - 1 do for j = 0, self.map.h - 1 do
rm = self.map.room_map[i][j]
if not rm.room then
if not (rm.room or rm.special or rm.can_open) then
local g
if self.level.data.subvaults_surroundings then g = self:resolve(self.level.data.subvaults_surroundings, nil, true)
else g = self:resolve("subvault_wall") end
@@ -81,12 +81,13 @@ function _M:generate(lev, old_lev)
sx, sy = e.sx, e.sy
ex, ey = e.x, e.y
if not (sx and sy) then -- vault connection point: connect to a (nearest) non-vault grid
print("[VaultLevel] generating level start point from vault connection at", ex, ey)
-- start at center of room and pick a random direction
sx, sy = math.floor(rx+(room.w-1)/2), math.floor(ry+(room.h-1)/2)
local dir, xd, yd = util.getDir(ex, ey, sx+rng.normal(0, 1), sy+rng.normal(0, 1))
if dir == 5 then dir = rng.table(util.primaryDirs()) end
local rm
local steps = (self.map.w + self.map.h)/4
local steps = math.max(room.w, room.h) + 2*(room.border or 0) + 1
repeat
steps = steps - 1
rm = self.map.room_map[sx][sy]
Loading