Some Scaling Updates
Removed obsolete field control tree from Skirmishers.
Added some clarifying print messages to the default projector.
Expose Weakness: Fix bug causing bonuses to stack improperly.
Dirty Fighting: Debuff has subtype wound. Status immunity reduction scales with talent level (up to 75% reduction)
BackStab: Damage Boost Scales more slowly, New status effects will not overwrite existing ones (buff).
Blinding Powder: Movement speed loss has a limit (<90%).
Parry Mechanic: chance to parry always less than 100% (even with stacking).
Totality: Cooldown reduction scales up more slowly.
Updated missing scaling of talents Chromatic Fury, Pure Aether, Uttercold, FrostDusk, Crystalline Focus, and Wildfire
Fix Expose Weakness reducing user's armour hardiness.