Skip to content

Some Scaling Updates

Hachem_Muche requested to merge Hachem_Muche/t-engine4:SomeScalingUpdates into master

Removed obsolete field control tree from Skirmishers.

Added some clarifying print messages to the default projector.

Expose Weakness: Fix bug causing bonuses to stack improperly.

Dirty Fighting: Debuff has subtype wound. Status immunity reduction scales with talent level (up to 75% reduction)

BackStab: Damage Boost Scales more slowly, New status effects will not overwrite existing ones (buff).

Blinding Powder: Movement speed loss has a limit (<90%).

Parry Mechanic: chance to parry always less than 100% (even with stacking).

Totality: Cooldown reduction scales up more slowly.

Updated missing scaling of talents Chromatic Fury, Pure Aether, Uttercold, FrostDusk, Crystalline Focus, and Wildfire

Fix Expose Weakness reducing user's armour hardiness.

Merge request reports

Loading