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  1. Jan 17, 2015
    • DarkGod's avatar
      Merge branch 'better-stealth' into 'master' · b18a4f77
      DarkGod authored
      Better stealth
      
      If AI gains LoS for the first time but fails to spot you, they treat itas if they haven't seen you for 10 turns, instead of as if they had spotted you that turn.
      b18a4f77
    • DarkGod's avatar
      Merge branch 'shield_of_light_fix' into 'master' · 1b294800
      DarkGod authored
      Shield of Light fix
      
      Shield of Light loves to proc unarmed attacks (becuase it uses weapon.special_combat, which is always nil because weapon already IS a combat table!). So I fixed it and made it deactivate without a shield, too.
      Special thanks to StarKeep for alerting to this.
      1b294800
    • DarkGod's avatar
      Merge branch 'callback-fix' into 'master' · f0056f9d
      DarkGod authored
      Callback fix
      
      I honestly wasn't expecting THAT.
      Due to an old typo in learnTalent, callbacks for passives were added once per talent level. So I fixed that, twice, just in case.
      (Grumble grumble wouldn't have happened if __sorted updated at once)
      f0056f9d
    • DarkGod's avatar
      plop · adefac31
      DarkGod authored
      adefac31
  2. Jan 16, 2015
  3. Jan 15, 2015
  4. Jan 14, 2015
  5. Jan 13, 2015
  6. Jan 12, 2015
  7. Jan 11, 2015
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