- Aug 30, 2010
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dg authored
All classes now have a cloneFull() method that will clone themselves and all their subobjects without duplication git-svn-id: http://svn.net-core.org/repos/t-engine4@1111 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
TE4 can now handle multiple versions of the same engine (or even different ones). Engines are located in game/engines and the default one in game/engines/default Game engines can also come in archived form in a .teae zip file git-svn-id: http://svn.net-core.org/repos/t-engine4@1110 51575b47-30f0-44d4-a5cc-537603b46e54
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