- Jan 11, 2020
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Chris Davidson authored
Strengthening player-only (mostly) anti crit options at high scaling.
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Chris Davidson authored
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Chris Davidson authored
Change ignore_direct_crits to reduce the crit multiplier of all critical strikes instead of have a chance to reduce all of it This should be the same average reduction but with no RNG element, making it a more relibale anti-burst mechanic.
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DarkGod authored
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DarkGod authored
new mapscript lib to add a subvault easily
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- Jan 10, 2020
- Jan 09, 2020
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DarkGod authored
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- Jan 08, 2020
- Jan 07, 2020
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DarkGod authored
- Jan 06, 2020
- Jan 05, 2020
- Jan 04, 2020
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Chris Davidson authored
We've limited the AI in a lot of ways so I don't think we need to have this insanely low.
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Chris Davidson authored
Please stop permanently deleting resources, tia.
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Chris Davidson authored
We planned to do this forever ago then after removing classes from them I just forgot heh. Theres still nontrivial incentives for killing these.
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Chris Davidson authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Worldmap ambushes npcs and graveyard coffin npcs are now of rank rare instead of elite, which they already were in all but name
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- Jan 03, 2020
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DarkGod authored
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- Jan 02, 2020
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DarkGod authored
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- Jan 01, 2020
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DarkGod authored
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Chris Davidson authored
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- Dec 31, 2019