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  1. Mar 29, 2017
  2. Mar 28, 2017
  3. Mar 23, 2017
  4. Mar 20, 2017
    • DarkGod's avatar
      plop · d68d1760
      DarkGod authored
      d68d1760
    • DarkGod's avatar
      plop for supermini · 4f3dc3cf
      DarkGod authored
      4f3dc3cf
    • DarkGod's avatar
      plop · 8a7999cc
      DarkGod authored
      8a7999cc
    • DarkGod's avatar
      Merge branch 'ArcherFixes' into 'master' · 307ec01c
      DarkGod authored
      Archer fixes
      
      Balance changes to reduce Archer power level, in particular their damage output and evasion.
      
      - Slightly reduced numbers on Rapid Shot
      - Bullseye attack speed reduced
      - Trueshot attack speed reduced
      - Reduced power of Intuitive Shots. Can no longer trigger while concealed/escaping/movement infusion
      - Increased cooldown of Escape. Now breaks on any non-movement action
      - Reduced Concealment evasion
      - Shadow Shot no longer instantly resets Concealment. Instead reduces cooldown by 2-9, activating Concealment instantly if cooldown is reduced to 0.
      - Snipe cooldown increased to 10
      
      Not Archer - reduced duration of Assassinate/Marked for Death to 4 and increased the power. Means you have a smaller window to benefit from the boost, but gain more benefit from burst (i.e. dumping a Flurry, Heartseeker, Coup into the window beats Flurry/Heartseeker/Coup + 2 basic attacks). Should improve the feel of the talent.
      
      See merge request !434
      307ec01c
    • DarkGod's avatar
      Fixed Ogric Wrath duration · ab001342
      DarkGod authored
      ab001342
    • DarkGod's avatar
      Chats that somehow end up being too tall for the screen now force to clip top... · 5dc40437
      DarkGod authored
      Chats that somehow end up being too tall for the screen now force to clip top so that controls are always visible
      5dc40437
    • DarkGod's avatar
      fb459352
    • DarkGod's avatar
    • DarkGod's avatar
      reorder the new debug commands so that the most common ones keep their old... · 43cba24e
      DarkGod authored
      reorder the new debug commands so that the most common ones keep their old letters; muscle memory is important :)
      improve new summon creature dialog to not lock targetting and auto select a nearby free location by default
      43cba24e
    • Hachem_Muche's avatar
      Remove Debugging code · 19fe2c62
      Hachem_Muche authored
      19fe2c62
    • Hachem_Muche's avatar
      Major update to the DebugMain dialogs. · d6833e2e
      Hachem_Muche authored
      LUACONSOLE keybind added to all major debugging commands.  Combat log messages added.
      God Mode and Semi-Godmode are now permanent status effects that can be toggled off in DebugMain.
      "Create all Artifacts" moved to the CreateItem dialog (1st option).
      "Test Dummy" moved to the SummonCreature dialog (1st option).
      "Remove all creatures" updated to give the choice of removal as before or killing (by player).  The latter option allows for quick clearing of levels awarding exp and loot to the player.  Entities affected are output to the combat log.
      
      SummonCreature prompts for target location.
      CreateTrap prompts for target location.
      
      Major upgrade to the CreateItem dialog, including error trapping and log output.
      New option to load object definitions from all zone files, including addon files (in standard directories).
      New option to pregenerate selected items for review within the dialog (by tooltip) before adding them to level.  Right-click forces refresh, and the previewed object can be added to the zone by specifying 0 quantity at the creation prompt.
      
      New command "Advance Player" using a new dialog:
      Can specify a level to levelup to.
      Can award unlimited respec, talent, and stat points.
      Can automatically force all stats to a specified values or to the maximum amount allowed for the character level
      Can automatically force learning of all talent levels to either a specific talent level or the maximum level allowed by character level and stats (can override restrictions).
      Can coerce all known talent mastery to a specified level.
      Can unlock all talent categories.
      
      Using the automatic maximum levels for stats and talent levels is a quick way to check all talents for scaling performance and errors by scanning their descriptions.
      The player is automatically backed up by the dialog before the changes are made, allowing all changes (by the dialog) to be rolled back multiple times.
      d6833e2e
    • Hachem_Muche's avatar
  5. Mar 19, 2017
  6. Mar 18, 2017
  7. Mar 17, 2017
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  10. Mar 14, 2017
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