- Jan 08, 2015
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DarkGod authored
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http://git.net-core.org/0player/t-engine4DarkGod authored
Merge branch 'callbackvaluefix' of http://git.net-core.org/0player/t-engine4 into 0player/t-engine4-callbackvaluefix Conflicts: game/modules/tome/data/damage_types.lua
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DarkGod authored
add vo:addQuad
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- Jan 07, 2015
- Jan 06, 2015
- Jan 05, 2015
- Jan 03, 2015
- Jan 02, 2015
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DarkGod authored
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DarkGod authored
Merge branch 'crit-shrugoff-fix' of http://git.net-core.org/grayswandir/t-engine4 into grayswandir/t-engine4-crit-shrugoff-fix Conflicts: game/modules/tome/data/damage_types.lua
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- Jan 01, 2015
- Dec 31, 2014
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Map effects can update once per game turn instead of once per base turn; all following map effects now use this for more precision
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DarkGod authored
try to make the apprentice never be able to pop on angolwen exit, although I cant understand how ti sometimes bork
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DarkGod authored
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Alex Ksandra authored
now iterCallbacks that yields callback, priority, kind, so you can safely ignore everything but the first.
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DarkGod authored
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Alex Ksandra authored
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Alex Ksandra authored
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Alex Ksandra authored
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DarkGod authored
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- Dec 30, 2014
- Dec 29, 2014
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DarkGod authored
and bugfix !!!
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DarkGod authored
Reload fixes Well, see commit message.
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Alex Ksandra authored
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