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  1. May 07, 2019
  2. May 05, 2019
    • DarkGod's avatar
      Merge branch 'NPCRevisions' into 'master' · c4b90b07
      DarkGod authored
      Npc revisions
      
      If there was a reason for these to be so weak I can't find it.  Things without gear scale very very badly.
      
      See merge request !531
      c4b90b07
    • DarkGod's avatar
      Merge branch 'misc1.6' into 'master' · da2b82dc
      DarkGod authored
      Minor bug fixes and typos
      
      Mostly fixes for various typos and grammatical errors, but also has a few small bug fixes:
      
      -"of mastery" and "of perfection" amulets now check for conflicts between amulet power source and the category boosted
      
      -Dwarf's Stone Walking racial is no longer usable to target an empty space and move one tile
      
      -Added a long_desc to the stun effect noggin knocker gives to prevent an error when the player is hit by it
      
      See merge request !528
      da2b82dc
  3. May 04, 2019
  4. Apr 24, 2019
  5. Apr 23, 2019
    • Chris Davidson's avatar
      Improve plants · 927f20b8
      Chris Davidson authored
      - Remove damage penalties and talent level caps
      927f20b8
    • Chris Davidson's avatar
      Improves Jellies · 69cf30ea
      Chris Davidson authored
      - Fix autolevel_scheme
      
      - Damage reductions removed
      
      - Convert damage percent to 100% from 50%.  Its hard to even notice these are strongly elemental themed with 50% given how spammy the log gets, and this gives them a unique niche.
      
      - Remove some talent level caps
      69cf30ea
    • Chris Davidson's avatar
      Remove some depreciated NPC talents · f81f869c
      Chris Davidson authored
      f81f869c
  6. Apr 22, 2019
  7. Apr 21, 2019
  8. Apr 20, 2019
    • Chris Davidson's avatar
      Redesign the Vim resource · ec6807a1
      Chris Davidson authored
      - No more ability refund.  This often failed due to projection sources being messy (especially for melee) and punished you for letting things like disease get the kill.
      
      - Vim regeneration on any kill scales faster with Willpower and now also scales with target rank.
      
      - Bloodcasting is now baselined in the resource allowing you to pay Vim costs with 200% of the cost as life.  This does not let you use die_at.
      
      - Vim value is now shown on Actor tooltips
      ec6807a1
    • Chris Davidson's avatar
  9. Apr 19, 2019
  10. Apr 18, 2019
  11. Apr 16, 2019
  12. Apr 15, 2019
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