return([[Creates a circle of radius %d at your feet; the circle increases your Defense by %d, and deals %0.2f darkness damage per turn to everyone else within its radius. The circle lasts %d turns.
return([[Creates a circle of radius %d at your feet; the circle increases your Defense by %d and deals %0.2f darkness damage per turn to everyone else within its radius. The circle lasts %d turns.
The damage will increase with your Spellpower.]]):
return([[Creates a circle of radius %d at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts %d turns.]]):
return([[Creates a circle of radius %d at your feet; the circle protects you from silence effects while you remain within its radius and silences everyone else who enters. The circle lasts %d turns.]]):
format(radius,duration)
end,
}
...
...
@@ -207,7 +207,7 @@ newTalent{
localdamage=t.getDamage(self,t)
localduration=t.getDuration(self,t)
localradius=self:getTalentRadius(t)
return([[Creates a circle of radius %d at your feet; the circle slows incoming projectiles by %d%%, and attempts to push all creatures other than yourself out of its radius, inflicting %0.2f light damage and %0.2f darkness damage per turn as it does so. The circle lasts %d turns.
return([[Creates a circle of radius %d at your feet; the circle slows incoming projectiles by %d%% and attempts to push all creatures other than yourself out of its radius, inflicting %0.2f light damage and %0.2f darkness damage per turn as it does so. The circle lasts %d turns.
The effects will increase with your Spellpower.]]):