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  1. Dec 27, 2014
  2. Dec 26, 2014
  3. Dec 25, 2014
    • DarkGod's avatar
      Merge branch 'summon_ai_fix' into 'master' · 1235c704
      DarkGod authored
      Summon AI fix
      
      A bug which became much more prominent with introduction of temporal clones (which have high chance to have access to less-than-a-turn talents) and Temporal Fugue in particular (where turns not ticking down AT ALL when AI is far from player becomes a serious concern.)
      
      This commit makes for a more predictable and accurate summon_time behaviour, making it tick down in NPC.actBase if ai is "summoned" and the creature isn't out of timeflow.
      
      IMPORTANT: considerations need to be made for Mucus Oozes (which have 70% global speed) and Bloated Oozes (50%), as it effectively brings their summon time to what's advertised (6-10 turns.) Whether this is desirable needs to be decided.
      1235c704
    • DarkGod's avatar
      a little clarification, maybe, perhaps · ac66335b
      DarkGod authored
      ac66335b
    • DarkGod's avatar
      Merge branch 'shrugoff_fix' into 'master' · db21979b
      DarkGod authored
      "Shrug off" fix
      
      (Seriously, no one noticed it before? O_O)
      This fixes shrugoffs to work for a player and not just write a message in chat.
      So I was testing my addon, and witnessed shrrugs off happen but not happen. I added lots of debug output, but the return value of Actor.on_set_temporary_effect seemed to just disappear. Then I remembered something might've overloaded it.... and there I am!
      (It worked when shrugs off still worked by setting dur to 0, I imagine. It also worked for NPCs.)
      db21979b
    • DarkGod's avatar
      Merge branch 'arcanepower_fix' into 'master' · 225efb6c
      DarkGod authored
      Arcane Power fix
      
      Arcane power spellpower bonus was applied before calculating its resist bonus, which resulted in more-than-advertised resist and different resists advertised with it on and off. This branch aptly fixes both problems.
      225efb6c
    • DarkGod's avatar
      Merge branch 'absolute_tiles' into 'master' · 3791030e
      DarkGod authored
      Absolute tiles
      
      Made it possible for Entity to use absolute dta paths in image=, and for talents and effects as well.
      Also support for addon+path syntax, didn't know which would be more desirable.
      3791030e
  4. Dec 24, 2014
  5. Dec 23, 2014
  6. Dec 22, 2014
  7. Dec 21, 2014
  8. Dec 20, 2014
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