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Commit eb42e843 authored by Chris Davidson's avatar Chris Davidson
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Reduce life regen on Wild Growth slightly

parent c6b0639b
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1 merge request!6001.6.5 misc
......@@ -24,7 +24,7 @@ newTalent{
points = 5,
mode = "passive",
getLife = function(self, t) return self:combatTalentStatDamage(t, "wil", 10, 600) end,
getRegen = function(self, t) return self:combatTalentStatDamage(t, "wil", 1, 30) end,
getRegen = function(self, t) return self:combatTalentStatDamage(t, "wil", 1, 20) end,
passives = function(self, t, tmptable)
self:talentTemporaryValue(tmptable, "max_life", t.getLife(self, t))
self:talentTemporaryValue(tmptable, "life_regen", t.getRegen(self, t))
......
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