Skip to content
Snippets Groups Projects
Commit c6b0639b authored by Chris Davidson's avatar Chris Davidson
Browse files

Change Sudden Growth to use a standard scaling pattern (nerf)

Theres a lot of life regen around now, its too easy to get crazy numbers on this.
parent 805e4d13
No related branches found
No related tags found
1 merge request!6001.6.5 misc
......@@ -114,7 +114,7 @@ newTalent{
equilibrium = 22,
cooldown = 15,
tactical = { HEAL = function(self, t, target) return self.life_regen > 0 and math.log(self.life_regen + 1)/2 or nil end },
getMult = function(self, t) return util.bound(3 + self:getTalentLevel(t), 3, 12) end,
getMult = function(self, t) return self:combatTalentScale(t, 2, 5) end,
action = function(self, t)
local amt = self:mindCrit(self.life_regen * t.getMult(self, t))
......@@ -128,6 +128,6 @@ newTalent{
info = function(self, t)
local mult = t.getMult(self, t)
return ([[A wave of energy passes through your fungus, making it release immediate healing energies on you, healing you for %d%% of your current life regeneration rate (#GREEN#%d#LAST#).]]):
format(mult * 100, self.life_regen * mult)
format(mult * 100, self.life_regen * mult)
end,
}
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment