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Commit de9f4f80 authored by dg's avatar dg
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Moss now use mindcrit for duration instead of spellcrit

git-svn-id: http://svn.net-core.org/repos/t-engine4@6562 51575b47-30f0-44d4-a5cc-537603b46e54
parent f3940305
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......@@ -2016,6 +2016,7 @@ unlocks_list = {
wilder_wyrmic = "Class: Wyrmic",
wilder_summoner = "Class: Summoner",
wilder_oozemancer = "Class: Oozemancer",
corrupter_reaver = "Class: Reaver",
corrupter_corruptor = "Class: Corruptor",
......
......@@ -48,7 +48,7 @@ newTalent{
action = function(self, t)
-- Add a lasting map effect
game.level.map:addEffect(self,
self.x, self.y, self:spellCrit(t.getDuration(self, t)),
self.x, self.y, self:mindCrit(t.getDuration(self, t)),
DamageType.GRASPING_MOSS, {dam=self:mindCrit(t.getDamage(self, t)), pin=t.getPin(self, t), slow=t.getSlow(self, t)},
self:getTalentRadius(t),
5, nil,
......@@ -97,7 +97,7 @@ newTalent{
action = function(self, t)
-- Add a lasting map effect
game.level.map:addEffect(self,
self.x, self.y, self:spellCrit(t.getDuration(self, t)),
self.x, self.y, self:mindCrit(t.getDuration(self, t)),
DamageType.NOURISHING_MOSS, {dam=self:mindCrit(t.getDamage(self, t)), factor=t.getHeal(self, t)/100},
self:getTalentRadius(t),
5, nil,
......@@ -145,7 +145,7 @@ newTalent{
action = function(self, t)
-- Add a lasting map effect
game.level.map:addEffect(self,
self.x, self.y, self:spellCrit(t.getDuration(self, t)),
self.x, self.y, self:mindCrit(t.getDuration(self, t)),
DamageType.SLIPPERY_MOSS, {dam=self:mindCrit(t.getDamage(self, t)), fail=t.getFail(self, t)},
self:getTalentRadius(t),
5, nil,
......@@ -194,7 +194,7 @@ newTalent{
action = function(self, t)
-- Add a lasting map effect
game.level.map:addEffect(self,
self.x, self.y, self:spellCrit(t.getDuration(self, t)),
self.x, self.y, self:mindCrit(t.getDuration(self, t)),
DamageType.HALLUCINOGENIC_MOSS, {dam=self:mindCrit(t.getDamage(self, t)), chance=t.getChance(self, t), power=t.getPower(self, t)},
self:getTalentRadius(t),
5, nil,
......
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