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Commit dbfd1a77 authored by Otowa Kotori's avatar Otowa Kotori
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sanity check for living-weapon vault

parent d026e766
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1 merge request!681Misc 1.73 fixes
......@@ -77,6 +77,13 @@ local make_poltergeist = function(type)
x_level = math.max(5, resolvers.current_level)
end
o = game.zone:makeEntity(game.level, "object", filter, nil, true)
if not o then
if type == "greater" then
o = game.state:generateRandart{lev=resolvers.current_level+10}
else
o = game.zone:makeEntity(game.level, "object", {tome={double_greater=1}}, nil, true)
end
end
o.no_drop = false
local e = mod.class.NPC.new{
type = "construct", subtype = "weapon",
......
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