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Commit d026e766 authored by Otowa Kotori's avatar Otowa Kotori
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fix Through the Crowd conflicts with Lich T4

parent a3a0fe68
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1 merge request!681Misc 1.73 fixes
......@@ -500,7 +500,7 @@ newTalent{
callbackOnTalentPost = function(self, t, ab)
if not ab.is_spell or ab.id == t.id or ab.no_energy == true then return end
if not rng.percent(t.getChance(self, t)) then return end
self:projectApply({type="ball", radius=self:getTalentRadius(t)}, self.x, self.y, Map.ACTOR, function(target)
self:projectApply({type="ball", radius=self:getTalentRadius(t), ignore_nullify_all_friendlyfire=true}, self.x, self.y, Map.ACTOR, function(target)
if target:attr("undead") then
target:setEffect(target.EFF_COMMANDER_OF_THE_DEAD, 4, {power=t.getPower(self, t)})
end
......
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