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Commit bfd6c6f8 authored by dg's avatar dg
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plop


git-svn-id: http://svn.net-core.org/repos/t-engine4@5290 51575b47-30f0-44d4-a5cc-537603b46e54
parent 8af702b1
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......@@ -83,6 +83,7 @@ for i, p in ipairs(list) do
},
resolvers.sustains_at_birth(),
resolvers.inscriptions(1, "rune"),
is_cultist_event = true,
}
m:resolve() m:resolve(nil, true)
game.zone:addEntity(game.level, m, "actor", p.x-1, p.y)
......
......@@ -518,7 +518,7 @@ newEntity{ base = "BASE_NPC_HORROR",
life_regen = 0.25,
combat_armor = 12, combat_def = 24,
ai = "tactical", ai_state = { ai_move="move_dmap", talent_in=3, ally_compassion=0 },
ai = "tactical", ai_state = { ai_move="move_dmap", talent_in=2, ally_compassion=0 },
on_melee_hit = {[DamageType.PHYSICALBLEED]=resolvers.mbonus(14, 2)},
combat = { dam=resolvers.levelup(resolvers.rngavg(16,22), 1, 1.5), atk=resolvers.levelup(18, 1, 1), apr=4, dammod={wil=0.25, cun=0.1}, damtype=engine.DamageType.PHYSICALBLEED, },
......@@ -580,7 +580,8 @@ newEntity{ base = "BASE_NPC_HORROR",
dammod={wil=1.1}, physcrit = 10,
damtype=engine.DamageType.SLIME,
},
ai_state = { talent_in=3, },
ai = "tactical", ai_state = { ai_move="move_dmap", talent_in=1, ally_compassion=0 },
resists = {all=15, [DamageType.PHYSICAL] = -10, [DamageType.NATURE] = 100, [DamageType.ARCANE] = 40, [DamageType.BLIGHT] = 24},
......@@ -618,6 +619,8 @@ newEntity{ base = "BASE_NPC_HORROR",
},
combat_physspeed = 2,
ai = "tactical", ai_state = { ai_move="move_dmap", talent_in=1, ally_compassion=0 },
resists = {[DamageType.PHYSICAL] = -10, [DamageType.DARKNESS] = 100, [DamageType.LIGHT] = -60},
resolvers.talents{
......
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