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Commit aede5021 authored by DarkGod's avatar DarkGod
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Merge branch '1.6AntimagicWyrmicFungus' into 'master'

1.6 antimagic wyrmic fungus

(ANTIMAGIC)

Misc:

- Fix Fungus quest

Resolve:

- Stamina/eq gain reduced, is now base, and has no interaction with Antimagic Shield

- Blocks up to 3 elements at TL3

- Scaling reduced

Antimagic Shield:

- Cooldown dramatically reduced.  Whether this breaks can be very random and spending a turn reactivating it is cost enough

- Scaling reduced

- Manaburn removed.  This was causing huge problems for players and in general isn't a great way to scale the manaburn as it arbitrarily punishes multihits dramatically

Aura of Silence

- Renamed Antimagic Zone

- Targeted radius 3 area instead of PBAOE

- Now does Manaburn each turn for 6 turns

- Silence now uses full power for the apply check

- Allows all manaburn damage to use your Nature damage and penetration

Mana Clash:

- Mana burn proc removed.  Too much resource burn scaling is really unfun for Mages

- Now also removes all magical sustains from the target once you complete the Fungus quest

(FUNGUS)

Wild Growth:  Redesigned to give max life and life regen.  This is designed to help ensure a high enough life value to buffer and make the regeneration theme work well

Fungal Growth:  Increases the duration of any regeneration effects by a %+1.  Various effect tags updated to work with this (Vitality, Soothing Darkness, etc)

Ancestral Life:

- Now gives turn energy on any direct healing received not counting overheal.  This is simpler and fixes a number of exploits and unfun gameplay related to manually cancelling effects

Sudden Growth:

- Cooldown reduced

- Can crit

(WYRMIC)

Breaths:
- All have 100% chance to apply a 3 turn debuff, some effects shuffled around

- Radius scaling is the same but now capped at 10, basically the peak of player TL

Ranged melee attacks (Ice Claw, Wing Buffet):

- Damage reduced

- Range fixed to 3 so they don't straight up overshadow breaths as a ranged option or let NPCs one shot you at range 10

- Now use shields in the attack

Tornado: Redesigned to be a "soft" CC that knocks back everything including the target its chasing but moves very slowly.  This talent is hilarious.

(HIGHER DRACONIC)

Wyrmic Guile:

- Now scales Str and Wil instead of Cun

- Breath cooldown reduction removed

Chromatic Fury:

- All damage types relevant to Wyrmic added

- Scaling increased (mostly)

- Learning this talent now adds a Willpower bonus to all breaths.  This may seem crazy good, but breath damage values are subject to an extra DR step that cuts their TL5/100stat (and higher) damage values dramatically.  This is also so drakes don't get the breath damage buff.


See merge request !512
parents bb762661 e6f52619
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1 merge request!5121.6 antimagic wyrmic fungus
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