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Commit abdef1bc authored by DarkGod's avatar DarkGod
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Slime Roots can not reset fixed cooldown talents anymore

parent 5c790450
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......@@ -163,7 +163,7 @@ newTalent{
local list = {}
for tid, cd in pairs(self.talents_cd) do
local tt = self:getTalentFromId(tid)
if tt.mode ~= "passive" and not tt.uber then list[#list+1] = tid end
if tt.mode ~= "passive" and not tt.fixed_cooldown and not tt.uber then list[#list+1] = tid end
end
while #list > 0 and nb > 0 do
self.talents_cd[rng.tableRemove(list)] = nil
......
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