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Commit 993baa96 authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@5296 51575b47-30f0-44d4-a5cc-537603b46e54
parent 5756dd97
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......@@ -249,8 +249,8 @@ newTalent{
self.alchemy_golem:learnTalent(Talents.T_WEAPONS_MASTERY, true, nil, {no_unlearn=true})
end,
on_unlearn = function(self, t)
self.alchemy_golem:unlearnTalent(Talents.T_WEAPON_COMBAT, true)
self.alchemy_golem:unlearnTalent(Talents.T_WEAPONS_MASTERY, true)
self.alchemy_golem:unlearnTalent(Talents.T_WEAPON_COMBAT)
self.alchemy_golem:unlearnTalent(Talents.T_WEAPONS_MASTERY)
end,
info = function(self, t)
if not self.alchemy_golem then return "Improves your golem's proficiency with weapons, increasing its attack and damage." end
......@@ -279,8 +279,8 @@ newTalent{
self.alchemy_golem.healing_factor = (self.alchemy_golem.healing_factor or 1) + 0.1
end,
on_unlearn = function(self, t)
self.alchemy_golem:unlearnTalent(Talents.T_THICK_SKIN, true)
self.alchemy_golem:unlearnTalent(Talents.T_ARMOUR_TRAINING, true)
self.alchemy_golem:unlearnTalent(Talents.T_THICK_SKIN)
self.alchemy_golem:unlearnTalent(Talents.T_ARMOUR_TRAINING)
self.alchemy_golem.healing_factor = (self.alchemy_golem.healing_factor or 1) - 0.1
end,
info = function(self, t)
......
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