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Commit 96a21fbd authored by dg's avatar dg
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mhh

git-svn-id: http://svn.net-core.org/repos/t-engine4@1618 51575b47-30f0-44d4-a5cc-537603b46e54
parent b59d0632
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......@@ -501,9 +501,6 @@ function _M:getLevel(game, lev, old_lev, no_close)
elseif level_data.persistant then
-- Try to load from a savefile
level = savefile_pipe:doLoad(game.save_name, "level", nil, self.short_name, lev)
-- local save = Savefile.new(game.save_name)
-- level = save:loadLevel(self.short_name, lev)
-- save:close()
if level then
-- Setup the level in the game
......
......@@ -34,8 +34,8 @@ end
on_grant = function(self, who)
-- Darken the level
game.level.map._map:setShown(0.3, 0.3, 0.3, 1)
game.level.map._map:setObscure(0.3*0.6, 0.3*0.6, 0.3*0.6, 1)
game.level.map:setShown(0.3, 0.3, 0.3, 1)
game.level.map:setObscure(0.3*0.6, 0.3*0.6, 0.3*0.6, 1)
game.level.level = util.bound(game.player.level, 12, 20)
-- Add random lightning firing off
......@@ -104,8 +104,8 @@ end
reenter_bree = function(self)
if (self:isCompleted() or self:isEnded()) and not self:isCompleted("restored-bree") then
game.level.map._map:setShown(1, 1, 1, 1)
game.level.map._map:setObscure(1*0.6, 1*0.6, 1*0.6, 1)
game.level.map:setShown(1, 1, 1, 1)
game.level.map:setObscure(1*0.6, 1*0.6, 1*0.6, 1)
game.level.data.background = nil
game.player:setQuestStatus(self.id, engine.Quest.COMPLETED, "restored-bree")
......
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