getStamRecover=function(self,t)returnself:combatTalentScale(t,5,20,0.5)end,-- Lower scaling than other recovery talents because it effectively scales with character speed and can trigger more than once a turn
getStamRecover=function(self,t)returnself:combatTalentScale(t,5,20,0.5)end,-- Lower scaling than other recovery talents because it effectively scales with character speed and can trigger more than once a turn