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Commit 7550715e authored by DarkGod's avatar DarkGod
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hum

parent e653de6e
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......@@ -1919,6 +1919,7 @@ newEffect{
on_gain = function(self, err) return "#Target# is focused by an arcane vortex!.", "+Arcane Vortex" end,
on_lose = function(self, err) return "#Target# is free from the arcane vortex.", "-Arcane Vortex" end,
on_timeout = function(self, eff)
if not self.x then return end
local l = {}
self:project({type="ball", x=self.x, y=self.y, radius=7, selffire=false}, self.x, self.y, function(px, py)
local target = game.level.map(px, py, Map.ACTOR)
......
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