From 7550715ec7dc63d6b9f3d082be28697639acfb3a Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Fri, 1 Nov 2013 21:53:47 +0100
Subject: [PATCH] hum

---
 game/modules/tome/data/timed_effects/magical.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/timed_effects/magical.lua b/game/modules/tome/data/timed_effects/magical.lua
index 44ecbd4114..b6d7fb0ffc 100644
--- a/game/modules/tome/data/timed_effects/magical.lua
+++ b/game/modules/tome/data/timed_effects/magical.lua
@@ -1919,6 +1919,7 @@ newEffect{
 	on_gain = function(self, err) return "#Target# is focused by an arcane vortex!.", "+Arcane Vortex" end,
 	on_lose = function(self, err) return "#Target# is free from the arcane vortex.", "-Arcane Vortex" end,
 	on_timeout = function(self, eff)
+		if not self.x then return end
 		local l = {}
 		self:project({type="ball", x=self.x, y=self.y, radius=7, selffire=false}, self.x, self.y, function(px, py)
 			local target = game.level.map(px, py, Map.ACTOR)
-- 
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