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Commit 73c441bc authored by dg's avatar dg
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git-svn-id: http://svn.net-core.org/repos/t-engine4@2514 51575b47-30f0-44d4-a5cc-537603b46e54
parent 1d8767a2
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with 35 additions and 42 deletions
......@@ -737,3 +737,22 @@ newEntity{ base = "BASE_LEATHER_CAP",
fatigue = 5,
},
}
newEntity{ base = "BASE_GLOVES", define_as = "FLAMEWROUGHT",
power_source = {nature=true},
unique = true,
name = "Flamewrought", color = colors.RED,
unided_name = "chitinous gloves",
desc = [[Those gloves seems to be made out of the exoskeleton of ritches. They are hot to the touch.]],
level_range = {5, 12},
rarity = 180,
cost = 50,
material_level = 1,
wielder = {
inc_stats = { [Stats.STAT_WIL] = 3, },
resists = { [DamageType.FIRE]= 10, },
inc_damage = { [DamageType.FIRE]= 5, },
},
max_power = 24, power_regen = 1,
use_talent = { id = Talents.T_RITCH_FLAMESPITTER_BOLT, level = 2, power = 6 },
}
......@@ -25,6 +25,7 @@ local Talents = require "engine.interface.ActorTalents"
-- Random artifact
newEntity{ base = "BASE_MUMMY_WRAPPING",
power_source = {arcane=true},
unique = true,
name = "Bindings of Eternal Night",
unided_name = "blackened, slithering mummy wrappings",
......
......@@ -21,6 +21,7 @@ load("/data/general/objects/objects-far-east.lua")
load("/data/general/objects/lore/sunwall.lua")
newEntity{ base = "BASE_WAND",
power_source = {nature=true},
define_as = "ROD_SPYDRIC_POISON",
unided_name = "poison dripping wand",
name = "Rod of Spydric Poison", color=colors.LIGHT_GREEN, unique=true,
......
......@@ -21,6 +21,7 @@ load("/data/general/objects/objects.lua")
-- Allows undeads to pass as normal humans
newEntity{ define_as = "CLOAK_DECEPTION",
power_source = {arcane=true},
unique = true, quest=true,
slot = "CLOAK",
type = "armor", subtype="cloak",
......
......@@ -22,6 +22,7 @@ load("/data/general/objects/objects.lua")
local Stats = require "engine.interface.ActorStats"
newEntity{ base = "BASE_LEATHER_BOOT",
power_source = {arcane=true},
define_as = "BOOTS_OF_PHASING",
unique = true,
name = "Shifting Boots",
......
......@@ -24,6 +24,7 @@ local Stats = require "engine.interface.ActorStats"
-- The staff of absorption, the reason the game exists!
newEntity{ define_as = "STAFF_ABSORPTION_AWAKENED", base="BASE_STAFF",
power_source = {unknown=true},
unique = true, godslayer=true,
name = "Awakened Staff of Absorption", identified=true, force_lore_artifact=true,
display = "\\", color=colors.VIOLET, image = "object/artifact/staff_absorption.png",
......@@ -71,6 +72,7 @@ The Sorcerers seem to have awakened its power.
}
newEntity{ define_as = "PEARL_LIFE_DEATH",
power_source = {nature=true},
unique = true,
type = "gem", subtype="white",
unided_name = "shining pearl",
......
......@@ -21,6 +21,7 @@ load("/data/general/objects/objects.lua")
-- Id stuff
newEntity{ define_as = "ORB_KNOWLEDGE",
power_source = {unknown=true},
unique = true, quest=true,
type = "jewelry", subtype="orb",
unided_name = "orb", no_unique_lore = true,
......
......@@ -18,24 +18,3 @@
-- darkgod@te4.org
load("/data/general/objects/objects.lua")
local Talents = require("engine.interface.ActorTalents")
local Stats = require("engine.interface.ActorStats")
newEntity{ base = "BASE_GLOVES", define_as = "FLAMEWROUGHT",
unique = true,
name = "Flamewrought", color = colors.RED,
unided_name = "chitinous gloves",
desc = [[Those gloves seems to be made out of the exoskeleton of ritches. They are hot to the touch.]],
level_range = {5, 12},
rarity = 180,
cost = 50,
material_level = 1,
wielder = {
inc_stats = { [Stats.STAT_WIL] = 3, },
resists = { [DamageType.FIRE]= 10, },
inc_damage = { [DamageType.FIRE]= 5, },
},
max_power = 24, power_regen = 1,
use_talent = { id = Talents.T_RITCH_FLAMESPITTER_BOLT, level = 2, power = 6 },
}
......@@ -18,24 +18,3 @@
-- darkgod@te4.org
load("/data/general/objects/objects.lua")
local Talents = require("engine.interface.ActorTalents")
local Stats = require("engine.interface.ActorStats")
newEntity{ base = "BASE_GLOVES", define_as = "FLAMEWROUGHT",
unique = true,
name = "Flamewrought", color = colors.RED,
unided_name = "chitinous gloves",
desc = [[Those gloves seems to be made out of the exoskeleton of ritches. They are hot to the touch.]],
level_range = {5, 12},
rarity = 180,
cost = 50,
material_level = 1,
wielder = {
inc_stats = { [Stats.STAT_WIL] = 3, },
resists = { [DamageType.FIRE]= 10, },
inc_damage = { [DamageType.FIRE]= 5, },
},
max_power = 24, power_regen = 1,
use_talent = { id = Talents.T_RITCH_FLAMESPITTER_BOLT, level = 2, power = 6 },
}
......@@ -21,6 +21,7 @@ load("/data/general/objects/objects.lua")
-- Id stuff
newEntity{ define_as = "ORB_KNOWLEDGE",
power_source = {unknown=true},
unique = true, quest=true,
type = "jewelry", subtype="orb",
unided_name = "orb", no_unique_lore = true,
......
......@@ -21,6 +21,7 @@ load("/data/general/objects/objects.lua")
-- Artifact, dropped by the sandworm queen
newEntity{
power_source = {nature=true},
define_as = "SANDQUEEN_HEART",
type = "corpse", subtype = "heart",
name = "Heart of the Sandworm Queen", unique=true, unided_name="pulsing organ",
......@@ -52,6 +53,7 @@ newEntity{
}
newEntity{
power_source = {nature=true},
define_as = "PUTRESCENT_POTION",
type = "corpse", subtype = "blood",
name = "Wyrm Bile", unique=true, unided_name="putrescent potion",
......
......@@ -63,6 +63,7 @@ newEntity{ define_as = "ATHAME_WEST2",
-- The orb of many ways, allows usage of Farportals
newEntity{ define_as = "ORB_MANY_WAYS2",
power_source = {unknown=true},
unique = "Orb of Many Ways2", quest=true, no_unique_lore=true,
type = "jewelry", subtype="orb",
unided_name = "swirling orb",
......
......@@ -22,6 +22,7 @@ load("/data/general/objects/objects.lua")
local Stats = require "engine.interface.ActorStats"
newEntity{ base = "BASE_STAFF",
power_source = {arcane=true},
slot = "OFFHAND", slot_forbid = false,
twohanded = false, add_name=false,
define_as = "TELOS_BOTTOM_HALF", rarity=false,
......
......@@ -25,6 +25,7 @@ local Stats = require "engine.interface.ActorStats"
local DamageType = require "engine.DamageType"
newEntity{ base = "BASE_LITE",
power_source = {arcane=true},
define_as = "ELDRITCH_PEARL",
unided_name = "bright pearl",
name = "Eldritch Pearl", unique=true,
......
......@@ -20,6 +20,7 @@
load("/data/general/objects/objects.lua")
newEntity{ base = "BASE_RUNE", define_as = "RUNE_RIFT",
power_source = {arcane=true},
name = "Rune of the Rift", unique = true, identified = true,
cost = 100,
material_level = 3,
......
......@@ -24,6 +24,7 @@ local Stats = require"engine.interface.ActorStats"
-- Artifact, randomly dropped in Vor Pride, and only there
newEntity{ base = "BASE_SCROLL", subtype="tome",
power_source = {arcane=true},
name = "Tome of Wildfire", unided_name = "burning book", unique=true, no_unique_lore=true,
color = colors.VIOLET,
level_range = {35, 45},
......@@ -46,6 +47,7 @@ newEntity{ base = "BASE_SCROLL", subtype="tome",
-- Artifact, randomly dropped in Vor Pride, and only there
newEntity{ base = "BASE_SCROLL", subtype="tome",
power_source = {arcane=true},
name = "Tome of Uttercold", unided_name = "frozen book", unique=true, no_unique_lore=true,
color = colors.VIOLET,
level_range = {35, 45},
......
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