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Commit 7048830d authored by Chris Davidson's avatar Chris Davidson
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Clarify Gloom tooltip

Theres a weird asymmetry with how Mindrot and the rest of Gloom works.
parent 4e15c4b4
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1 merge request!6091.6.6 misc2.21.14
......@@ -121,7 +121,7 @@ newTalent{
local chance = t.getChance(self, t)
local duration = t.getDuration(self, t)
local mindpowerChange = gloomTalentsMindpower(self)
return ([[A terrible gloom surrounds you, affecting all those who approach to within radius 3. At the end of each turn, those caught in your gloom must save against your Mindpower, or have a %d%% chance to suffer from slowness (30%%), stun or confusion (30%%) for %d turns.
return ([[A terrible gloom surrounds you, affecting all those who approach to within radius 3. At the end of each game turn, those caught in your gloom must save against your Mindpower, or have a %d%% chance to suffer from slowness (30%%), stun or confusion (30%%) for %d turns.
The chance increases with your mind speed.
This ability is innate, and carries no cost to activate or deactivate.
Each point in Gloom talents increases your Mindpower (current total: %d).]]):format(chance, duration, mindpowerChange)
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