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Commit 6b3d3573 authored by dg's avatar dg
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Fix critical damage modifier

git-svn-id: http://svn.net-core.org/repos/t-engine4@1898 51575b47-30f0-44d4-a5cc-537603b46e54
parent 356b2b76
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......@@ -563,7 +563,7 @@ function _M:physicalCrit(dam, weapon, target)
print("[PHYS CRIT %]", chance)
if rng.percent(chance) then
dam = dam * (1.5 + (self.combat_critical_power or 0))
dam = dam * (1.5 + (self.combat_critical_power or 0) / 100)
crit = true
end
return dam, crit
......
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