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Created with Raphaël 2.2.029Dec2827222120191817161514139876532129Nov2827262524232221201918171615141312111098765432131Oct3029282726252423222120Most level change terrains (stairs, ...) should have a tile now, except the worldmaptyppppooootyposSandworm Burrowers are not very angry creatures nowFix War HoundFix Onslaught"Normal mode" did not provide all the lifes it shouldFixed the Blighted RuinsFix the lost merchant questWhen targetting the map will scroll to follow the target cursorplopUnlocks, achievements, .. should correctly update againupdate for b18oupstome-beta17tome-beta17smooth move on boot screen toodisable the lake of nur for nowOnline charsheets now store some more flags that will later allow the website to be used to search for charactersmultiply does not make creatures share their _MO. it's BAD !A new option (in the game options) is available to change/disable the "smooth movement" effectAdded Entity:setMoveAnim(oldx, oldy, speed) method to make entities move around the map with smooth movements. This is not used by default, modules can choose to use it or notBirther.new() takes a new first parameter: either nil or a special title to display. *WARNING* modules need to updateThe lsot merchant can not block people in corridorspmlopCan not avoid one of the possible outcomes of the endgametypostyposCatalepsy will not give too many "resist" messagesShuffeld the difficulty modes again. Now "Easy" is the old Discover; "Normal" is a multi-lifes mode; "Hardcore" is one life and the rest did not changecolorbetter this wayadd mindslayers; not unloackable yetbuild the last release, whenever that waslet's use our lua instead of trying to use a system lua. If this doesn't work on all platforms we'll have to work on that.typoFix the directions Aeryn providesquest plopplopSilly Aeryn will not talk about Numenor anymoreRacial stat bonuses do not count toward the max of 60
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