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Commit 5ae70c90 authored by DarkGod's avatar DarkGod
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Fixed Bombardment to not spam the log when out of ammo

parent c37f10a9
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......@@ -35,7 +35,7 @@ newTalent{
}
end,
stamina = function(self, t)
if not self:isTalentActive("T_SKIRMISHER_BOMBARDMENT") or not wardenPreUse(self, t, false, "sling") then return nil end
if not self:isTalentActive("T_SKIRMISHER_BOMBARDMENT") or not wardenPreUse(self, t, true, "sling") then return nil end
local b = self:getTalentFromId("T_SKIRMISHER_BOMBARDMENT")
return b.shot_stamina(self, b)
......
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