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Commit 356153e1 authored by dg's avatar dg
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Reloading after saving on the eidolon plane will work correctly when returning...

Reloading after saving on the eidolon plane will work correctly when returning to the previous level


git-svn-id: http://svn.net-core.org/repos/t-engine4@4979 51575b47-30f0-44d4-a5cc-537603b46e54
parent 03388f4b
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......@@ -280,6 +280,7 @@ newTalent{
-- Reload MOs
game.level.map:redisplay()
game.level.map:recreate()
game.logPlayer(game.player, "#LIGHT_RED#You are brought back from the Fearscape!")
end)
......
......@@ -137,6 +137,7 @@ return {
-- Reload MOs
game.level.map:redisplay()
game.level.map:recreate()
for uid, act in pairs(game.level.entities) do
if act.setEffect then
......
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