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Commit 271c29ce authored by DarkGod's avatar DarkGod
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New method game.state:dynamicZoneEntry() to easily make new dynamic zones in events, vaults, ...

Dynamic zones can now be set to reload lists instead of saving them, using zone.embed_lists
In developer mode all generated maps' entities are now checked for upvalues. Beware evil code! Beware!
parent 97873600
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